One of the major unsolved issues for left click select in Blender 2.8, is the problem of scrubbing in the Timeline and other animation editors. We would like this to be done with the left mouse button, but the problem is, we cannot use the same mouse button for both selection and setting/scrubbing the playhead.
We can solve this by adding a scrubbing strip to all animation editors, so that you can stub the playhead inside one area, and select in the rest. In fact, as it turns out, we already have such an area, which can be configured to work this way. This is the Markers area, which already exists at the bottom of all animation editors.
All that's needed to add this, is to make some mostly visual changes to the markers sub-area inside the animation editors. The keymap/interaction part can already be done.
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The changes to achieve the above are:
- Step 1: Move marker area to the top
- Step 2: Make it always visible and more visually prominent
- Step 3: Move the frame numbers from the scrollbar to this area
- Step 4: Make the scrollbar thinner to match other areas
Once the above visual change is made, we can easily fix/update the default keymap to make proper use of it, as is already done here: D4626