**System Information**
Operating system: Linux-5.15.0-47-generic-x86_64-with-glibc2.35 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 515.65.01
**Blender Version**
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-06 20:02, hash: `rB043f59cb3b58`
Worked: Release 3.2.2, 3.3
**Short description of error**
After bind a mesh to an armature something very wrong happens... If you save the file and close it, it won't open again, not even in release 3.2.2 where the error does not happen. I suspect that it's corrupting files. I lost two character rigs today, the files are not opening in any blender version...
**Exact steps for others to reproduce the error**
Open the attached file;
Use CTRL + P/With Automatic Weights;
Save another version of the file;
Close and try to open again;
The blender will close with "Segmentation fault (core dumped)" message.
{F13463475}