**System Information**
Operating system: Linux-5.11.0-7614-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: GeForce RTX 3070 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.73.01
**Blender Version**
Broken: version: 2.93.1, branch: master, commit date: 2021-06-22 05:57, hash: `rB1b8d33b18c2f`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
[When usign Sync to Audio under Timelime settings, playback stops unexpectedly, in Linux not on same Blender version on windows{F10230525}
POP OS (Bug)
{F10230524}
Windows (Expected Results)
{F10230523}
{F10230522}]
**Exact steps for others to reproduce the error**
[Load attached Blend file in a Pop OS system. Set timeline settings to Sync with Audio and hit the space bar. In my experience the animation player stops unexpectedly. My expectation based on the functionality experienced in Windows see attached video file, Where using the Sync to Audio setting allows the video to play in sync with the audio and only stops when the users requests a stop. Upon further inspection I am able to "unstuck" the animation player by opening multiple blender windows.
[Based on the default startup or an attached .blend file (as simple as possible)]