**System Information**
Operating system: macOS-12.6.1-arm64-arm-64bit 64 Bits
Graphics card: Apple M1 Apple 4.1 Metal - 76.3
**Blender Version**
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: `rBb292cfe5a936`
Worked: (newest version of Blender that worked as expected)
**Short description of bug**
I have scroll direction natural enabled for the my mouse and node views like shader editor, geometry, compositor etc ignore this setting and the direction of scroll is incorrect where scrolling down zoom out but it should be apposite and zoom-in.
3D viewport behavior is correct and works as expected.
I also tried to reset factory settings, and clean uninstall this issue still exists.
This issue I think is linked to this about invert direction scroll: https://developer.blender.org/T89906
**Exact steps for others to reproduce the error**
# Nn macOS make sure Scroll Direction: **Natural** is enabled. (by going to system preferences > mouse/trackpad > scroll & zoom)
# Using Magic mouse or trackpad to scroll down. and it will zoom-in
# Repeating the step 2 in Shader editor. and it will zoom-out.