**System Information**
Mac OS X
**Blender Version**
Broken: 2.69.11 (2.70 testbuild)
Worked: 2.69.0
**Short description of error**
If a UV projection modifier is used on an object and this object is grouped and linked in another .blend, the texture projection is only correct in the viewport but not rendered in blender internal. BI seems to ignore the linked modifier. (2 sample files an example images included)
**Exact steps for others to reproduce the error**
1. Open "test_main_open_this_one.blend". 2. Press render.
Repeat steps in 2.69 where texture placement is correct and same as in the viewport.
{F78316}