**System Information**
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.29
**Blender Version**
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-01-30 06:07, hash: `rBa58592885c3e`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
The fix T92953: Tool Settings: Drag on Tweak fails with LMB select has some unwanted side effects. It overrides the regular entry. This is especially of interest for custom keymaps where you have modified the parts in question. Which happend to me. I couldn't explain why my keymap has quit working in the way i had it set up until i had a look at this patch.
What we have here with this fix is now two entries where formerly just one existed. And the legacy entry always overrides the regular entry. Instead of just showing up when you are in legacy mode.
SHA-1: f1a488d0f2d3736482d68b96d7b4edecdae2beda
* Fix T92953: Tool Settings: Drag on Tweak fails with LMB select
**Exact steps for others to reproduce the error**
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
- Open Keymap Manager
- Go to Image > UV Editor
- Scroll down until you see the Tool entries, and watch all the legacy entries. Which now overrides the default entries.
{F12836960}