**System Information**
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.40
**Blender Version**
Broken: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-12 22:08, hash: `rB1065b413edfa`
Worked: version: 2.93.0 Alpha, branch: master, commit date: 2021-02-08 23:42, hash: `rBeab9165c2512`
**Short description of error**
Any kind of rotation/translation/zoom in viewport induces constant render shaking in all visible objects
This issue persists as long as mouse sends any kind of input
This issue is only in EEVEE mode (cycles, Workbench, solid, Wire don't show any problems)
This issue is specially severe in tablet users
{F9797569}
**Exact steps for others to reproduce the error**
-Open default file
-Change viewport to render mode in EEVEE
-rotate camera around, navigate throught space
-notice that objects are shaking