**System Information**
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86
CPU: Ryzen 5 2600
Memory: 16 Gb.
**Blender Version**
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `rBf6cb5f54494e`
Worked: (optional)
**Short description of error**
I found this problem in 2.80 stable version and also in current 2.81 build.
**Exact steps for others to reproduce the error**
Starting new file. Creating plane. Adding Ocean Modifier. Increasing resolution to 32. Blender crashes.
Sometimes it gives the chance to change resolution, but it also crushes when you click Bake Ocean with Generate Normals, Generate Foam(Coverage 2.0), Start 1, End 1.