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This worked on blender 2.93, but doesn't work anymore on Blender 3.3 (since ?) {F13891718} {F13891717} Lighting information from diffuse or Prinipled BSDF, through shader to RGB appears black in renders when used in AOV output.
This worked on blender 2.93, but doesn't work anymore on Blender 3.3 (since ?) {F13891718} {F13891717} Lighting information from diffuse or Prinipled BSDF, through shader to RGB appears black in renders when used in AOV output.
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