**System Information**
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: Intel(R) UHD Graphics 630 Intel 4.5.0 - Build 26.20.100.6952
**Blender Version**
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: `rBf1aa4d18d49d`
Worked: (optional)
**Short description of error**
Objects With Subsurface Scattering And Metallic is rendered as black in cubemap
**Exact steps for others to reproduce the error**
# Add a few objects in the scene
# Now change the metallic and subsurface properties of some objects
# Add a cubemap
# Bake CubeMap
# The cubemap will display objects with surface scattering and metallic properties will appear as black in the cubemap
{F8253770}
[Based on the default startup or an attached .blend file (as simple as possible)]
{F8253772}