**System Information**
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30
Operating system: Windows 8.1
Graphics card: Nvidia GTX 1650
**Blender Version**
- 2.92.0, 2.91.0, 2.91 and 2.9090.1
**Short description of error**
Bakes are nearly blank / transparent when the //Progressive Refine// option is enabled, as if the samples are not properly accumulated.
Files from 2.83 not baking in newer versions.**Exact steps for others to reproduce the error**
# Create a file for baking or download example file `bake_without_progressive_refine.blend` below
Using the same process used in 2.83 to bake selected to active results in a blank baked texture. Opening a working file from 2.83 also results in a blank baked texture in the subject versions.# Verify that it properly bakes to texture
Using 2.83, the native file bakes texture as expected from selected to active.# Enabled //Render Properties > Performance > Tiles > Progressive Refine//
Have I missed a new baking procedure for# Bake the texture again
The result should look like a very faint image of how the newer versions!?actual baked texture should look like.