**System Information**
MacBook Pro
OS X Yosimity 10.10.2
NVIDIA GeForce GT 650M 1024 MB
**Blender Version**
Broken: 2.74 000dfc0
**Short description of error**
When exporting a selected mesh with the FBX exporter will generate an empty FBX file. I can get the exporter to export the mesh if I delete all other assets in the scene and export the whole scene and not hit the selected object option.
However, I have been able to get some meshes to export correctly with the selected object option checked. I cannot figure out what the difference is on these meshes.
Included is a file that has a tree working file. I have beed trying to export the Tree Truck only, and cannot get it to work with the selected object option checked.
File name: emptyFbxExport.blend