**System Information**
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1650 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.20
**Blender Version**
Broken: version: 2.90.0 Beta, branch: master, commit date: 2020-08-25 16:00, hash: `rB21cb6f09ffa8`
Worked: 2.83 LTS (Not working perfectly, but better)
**Short description of error**
Clay sculpt brushes (Clay Strips, Clay) - Only when adding clay (not carving in), affects geometry of the other side(extruded hole for example) (with high enough brush radius). "Front faces only" option does not help.
**Exact steps for others to reproduce the error**
Mesh with an extruded hole(see attached images), voxel remesh until sufficient detail.
Clay Strips Brush>Front Faces Only - Active.
Sculpting(adding clay) on the outside of the object still affects polygons inside the hole, and vice versa.
Bigger brush radius seems to be the issue, however this is a problem that only affects Clay brushes.
2.83 Seem to be working better(not perfect), issue seems to be worse in 2.9+
(Would be great with an option to tweak Depth value on brushes manually)
Bigger brush radius seems to be the issue, however this is a problem that only affects Clay brushes.
{F8820478}
{F8820489}
**Exact steps for others to reproduce the error**
{F8831153}
# Open file
# Sculpt
One side is pre-damaged for demonstration.