**System Information**
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 457.30
**Blender Version**
Broken: version: 2.92.0 Alpha, branch: master, commit date: 2020-11-09 22:42, hash: `rBb5d310b569e0`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
I've created a set of scenes that are meant to be rendered in solid mode, when I put it all together in the VSE with "Scene Strip Display" set to "solid mode", its all displayed with some default looking solid mode settings.
Solid mode settings per scene:
{F9259646}
Result in VSE:
{F9259648}
**Exact steps for others to reproduce the error**
Open a new blender.
Change settings for the solid mode like "random color".
Create a new scene in the same file
Go to the video editing workspace
Bring in the first scene as a clip (it already doesnt look right)
Open the N panel in the top part of the vse, and go to "view"
Under scene strip display "shading" > "solid mode" doesnt seem to work as advertised.
Overriding the Scene Settings dont seem to work either.