**System Information**
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon R9 M395X OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.20
**Blender Version**
Broken: version: 2.81 (sub 13), branch: master (modified), commit date: 2019-10-05 15:18, hash: `rB0bdf4e2f2d1c`
Worked: (2.80)
**Short description of error**
I am getting an enormous amount of crashes in Eevee lately in the past few weeks or so. Between 50 and 100 crashes per day. Tested on three different Macs - same thing.
The annoying thing is that the crashes seem to be somewhat random.
In the many crashlogs, the crash always seems to be connected to glrWriteBufferData
**Exact steps for others to reproduce the error**
I will try and see if I can create a reproducible scenario, but for now, here's a typical crash log:
{F7793218}