**System Information**
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 462.59
**Blender Version**
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: `rB84da05a8b806`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
{F10310240, size=full}
When I implemented the Overlay dropdown, the main intention was to clean up all of the text on strips which clutter the VSE UI, however the patch was changed and my defaults never made it into the commit. The idea was the only Source should be displayed as default setting, unless Name differed from source. Source was implemented to show the strip type names or the content of the strip ex. for Movie files it would show the path and for text strips the content text.
For some unknown reason ex. effect strips do no display any type when Source is selected, and it should. They were properly removed to avoid both Name and Source saying the same, but if Source is only displayed when it differs from Name, then that problem wouldn't occur.
So the fix is:
- Display strip type as Source, if no content to display(ex. Movie path or Text).
- Display only Source if it differs from Name(and both overlay options are selected).
- Remove Duration as default.
Or the fix could be, if the content(currently only displayed with Source on) of the Text strip was written in the content area(ex. where the color of the color strip is displayed), then Name could be on as the only Overlay text setting. Like this:
{F10310203, size=full}
Or Source could be split up into: Strip Type and Content(displaying url, text etc.),