**System Information**
Operating system: win10
Graphics card: RTX 3090
**Blender Version**
Broken: 3.2 stable
Bevel works quite differently between 3.1 and 3.2.
In 3.2, if set miter outer to arc, the grid looks like squashed.
But in 3.1, it totally fine.
**Exact steps for others to reproduce the error**
Just bevel some edges with a corner.
{F13234449}
{F13234454}