**System Information**
Windows 10
Nvidia GTX 1070
**Blender Version**
Broken: Blender 3.0, 2.93LTS
Worked: Blender 2.92.0 (I have not tested 2.93, nor any updated versions of 2.92)
**Short description of error**
In Blender 3.0 shortest path selection interferes with ring selection on my custom keymap where both operators share the same button layout, the difference being a single and double mouse click respectively. When selecting two edge rings, shortest path interferes and adds additional edges to connect the two edges from which a ring selection is produced. Instead, I expect it to only perform two ring selections.
**Exact steps for others to reproduce the error**
1. Map "mesh.shortest_path_pick" to Shift + LMB click
2. Map "mesh.edgering_select" to Shift + LMB double click
3. Create a cube or monkey
4. Perform two edge ring selections that do not touch each other, preferably one or two edges apart from each other.
5. Notice the additional edges selected in between the edges used to pick the ring selection with.
{F12780565}
I also confirmed this on a factory reset 3.0.