**System Information**
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06
**Blender Version**
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash: `rB0330d1af29c0`
**Short description of error**
Blender crashes if I try to render a fluid simulation with EEVEE motion blur with more than 1 sample.
**Exact steps for others to reproduce the error**
With factory default:
1. Add fluid to default cube
2. Change Type to Flow
3. Change Flow Type to Liquid
4. Duplicate default cube
5. Change Type to Domain
6. Change Domain Type to Liquid
7. Enable Delete In Obstacle
8. Enable Mesh
9. Hit spacebar to simulate a bit
10. Enable EEVEE Motion Blur
11. Change Samples to 2
12. Render frame, crash.
Simple blend file based on factory default where you can hit space to simulate a few frames and then render to crash:
{F8833475}
See attached video:
{F8833470}