**System Information**
Operating system: Windows 10 Home
Graphics card: RTX 2060
**Blender Version**
Broken: 3.1 or before
Worked: ??? (never tried it)
**Short description of error**
I downloaded a GeoNodes setup from online.
If I try to append the geoNodes (trying several different ways)
I breaks apart from the parent and breaks the GeoNode.
**Exact steps for others to reproduce the error**
Using Append directly or through AssestBrowser (it doesn't matter)
- Append File
- Tried appending collection, NodeTree, Modifier, Mesh
- it comes all separated from the Parent object and is seen in my outliner all broken up.
- In the view port it is all broken up.
- I even tried selecting the good GN in viewport of one blend file and copy paste into new file. Same thing.
I am not sure if this is a bug or a feature request.
It just seems that what ever i do, I can't append an already existing GeoNode from another file and it stays intact and works.
See screen
{F12920271}