**System Information**
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX TITAN X/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.55
**Blender Version**
Broken: version: 2.91.0 Beta, branch: master, commit date: 2020-10-23 17:33, hash: `rB70cc0d7121aa`
Worked: -
**Short description of error**
When the user assigns a custom shortcut to the Set Key interpolation pop up menu, all interpolations
get the same menu. The expected action is to get an independent shortcut keyboard targeting a specific interpolation method.
Since the bone constraints have different keyboard shortcuts individually assigned, I thought
that key interpolation in the fcurve could have the same individual assignments but it seems not possible
from the right-click->new shortcut->ctrl+shift+L on the "linear interpolation" option menu.
**Exact steps for others to reproduce the error**
Create a monkey
Open an Fcurve window. Set keyframe on frame #1. Move the monkey (rotate, move) to another place in 3d viewport.
Set another keyframe on frame #10
Select both keyframes, press "T" to get the interpolation pop up menu.
Right click over "LINEAR interpolation", select make new shortcut.
use CTRL+SHIFT+L
All the shortcuts in "Set Key interpolation" will now use CTRL+SHIFT+L
{F9115713}
If the user opens Edit->user prefs->keymap->Graph editor->Graph editor (global)-> and creates a new shortcut using: graph.interpolation_type set to Linear, and set the keyboard shortcut, then it gets correctly created.
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