**System Information**
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66
**Blender Version**
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: `rB77d23b0bd76f`
Worked: (optional)
**Short description of error**
Smoke and fire simulation just does not work in my specific hardware as per https://docs.blender.org/manual/en/latest/physics/introduction.html#bpy-ops-object-quick
{F8339353}
**Exact steps for others to reproduce the error**
Default Cube, In object menu, hit Q: quick effects, select either of fluid and smoke. The external cube is made, but no effect is seen in animation.
Further, add Smoke, add fur, add smoke: it throws this in console (which I guess is expected) as well in a banner in blender (which can be shown in a better way):
```
Warning: Only one modifier of this type is allowed
Traceback (most recent call last):
File "/Users/me/blender-build/build/bin/Debug/Blender.app/Contents/Resources/2.83/scripts/startup/bl_operators/object_quick_effects.py", line 480, in execute
obj.modifiers[-1].fluid_type = 'FLOW'
AttributeError: 'ParticleSystemModifier' object has no attribute 'fluid_type'
location: <unknown location>:-1
```