**System Information**
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14
**Blender Version**
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: `rB211b6c29f771`
also broken: blender-2.90.0 a7f1c68938f9 windows64
**Short description of error**
The scene only has some light objects. It crashes immediately when I set Cube Size to 2048 in rendered mode. It doesn't crash on a more powerful gtx 1080.
**Exact steps for others to reproduce the error**
- Open attached file:
{F8634906}
- Switch to 'rendered' mode
- Change 'Cube Size' under 'Shadows' to 2048
{F8634909}
{F8634916}
{F8634915}