**Blender Version**
Broken: 2.79 and above
Worked: 2.78c
**Short description**
The "duplicate and move" macro fails to remember translation for redo after it's been switched to rotation at least once.
**Exact steps to reproduce**
1. Load the default scene
2. Select the cube
3. Duplicate it with shift+d, immediately switch to rotation with r, move the mouse and click to confirm.
4. Note that the redo panel correctly reflects the rotation angle.
5. Press shift+r a few times and note that the cube is duplicated and rotated correctly.
6. Press shift+d, and this time simply move the cube and confirm.
7. Note that this time translation in redo panel is 0 for all three axes.
8. Press shift+r a few times and note that the cube is duplicated but **not** moved.
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(I assumed this would've been merged into T70862)
I can't seem to be able to resurrect T70862, so creating a new one, please merge at your discretion.
I think I just stumbled on this. Take an object, shift+d, r, rotate to some angle, confirm. Now shift+d again, this time simply move, and confirm. In the redo panel, translation in all 3 axes will be 0, and you won't be able to change it (it resets). Attempting shift+r here obviously results in duplicates with no translation at all. Behaves the same in object or edit mode. Tested with the recent 2.82 build as well.
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