**System Information**
Operating system: Windows 10 64 bit
Graphics card: Intel HD Graphics
**Blender Version**
Broken: 2.83 beta, hash blender-2.83-13e3a1c53222-windows64
**Short description of error**
I am trying to use smoke or fire for a heat wave effect, but when I've changed what layer the smoke domain is visible on, it malfunctioned and showed a black "shadow" when rendering, like Sauron in The Hobbit movie. After changing the material from the default principled volume to a simple emission shader with its strength driven by the "temperature" attribute, it no longer shows up at all in the second render layer. I have a blend file here that has the domain in both layers. "Render Image," and a split view should show up in the compositor.
{F8496501}