**System Information**
Operating system: macOS-11.6.5-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GT 750M OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-16.0.13
**Blender Version**
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: `rBcc66d1020c3b`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
Shader with texture don't work when joining two geometry in geo nodes
**Exact steps for others to reproduce the error**
Open attached file. Relink the image sequence. In shaded mode, you should see numbers on the plane but it doesn't work. In you mute or bypass the join geo node, it works. If just won't work if there's an image connected to the shader. If you apply the blue shader it works.