**System Information**
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 860M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79
**Blender Version**
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: `rBcc66d1020c3b`
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-04-23 13:09, hash: `rBc486da0238bd`
Worked: 3.0 release
**Short description of error**
In Blender 3.1 and 3.2 alpha using `Viewport Render Animation` to render a sequence of tiff or png images freezes Blender between frames 15 and 60.
CPU usage spikes to 100% and stays there until Blender forcibly closed.
Blender 3.0 renders the same file just fine.
**Exact steps for others to reproduce the error**
# Open attached blend file.
# Use `3D View` > `View` > `Viewport Render Animation`
{F13018591}