**System Information**
Windows 8 x64
Renderer: GeForce GTX 650/PCIe/SSE2
Vendor: NVIDIA Corporation
Version: 4.4.0
**Blender Version**
Broken: r61240 Build Bot Official
Worked: 2.69 Release
**Short description of error**
Bevel weight behaving strange on a simple cube and not working at all on circular topology.
Also bevel weight display is disabled by default in edit mode "Mesh Display" options. I believe it should be enabled as "Mean Crease" display and "Sharp Edges" display (which is disabled by default, but automatically enables as soon as you assign sharp edge).
**Exact steps for others to reproduce the error**
All explanations in attached blend file.
{F28752}
Plus screenshot.
{F28753}