**System Information**
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.11
**Blender Version**
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-07-20 21:39, hash: `rBdc8a924efa71`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
I have also tried to work on thee provided scene in blender2.93 but it still crashes and it also took a lot of time to open the file when I unhide subdivision surface modifier it crashes or hang the scene and when I manually subdivide mesh in edit mode it doesn't crashes when I opened my temple mesh in another file by closing all other tab and unhid subdivision surface modifier gradually my ram consumption goes from 350mb to more than 10gb.There is also lamp mesh in lamp collection it behaves same in the file but behaves normal in new blend file and it also makes my scene lagy in the provided blend if I unhid it. And also subdivision surface modifier increases ram consumption from from 200 to 300mb to 1.3gb and manual subdivision only took 500 to 600mb for lamp. I have worked on same machine with the file size of 3 gb with 16gb ram but it doesn't lags(in version 2.8).
{F10231703}
**Exact steps for others to reproduce the error**
I have already hidden modifiers in the scene just simply unhide subdivision surface modifier.