**System Information**
windows7 64
ASUS ATI Radeon HD6870
**Blender Version**
Broken: (all)
Worked: (None)
**Short description of error**
Add a plane t to standart scene with cube, select cube and create shadeless material
go to world menu in property window
switch on a indirect lighting, set error to zero (to best result)
{F103023}
and try to render - we will see glowing like a emit material
{F103025}
P.S. if we look on passes - emit pass working properly(without lighting)
{F103029}
indirect pass watch us buggy glow
{F103031}
**Exact steps for others to reproduce the error**
Open this file and try to render{F103027}