**System Information**
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.79
**Blender Version**
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-02-25 22:47, hash: `rBac3f4db71945`
Worked: I believe it worked in 3.1 alpha.
**Short description of error**
Sculpt mode experimental Color Filter tool doesn't work as intended anymore. It doesn't matter which option i choose like Fill, Saturation or Contrast it defaults to the Hue option.
**Exact steps for others to reproduce the error**
Enable Sculpt Vertex Color, add a sphere and subdivide it or voxel remesh.
Add some color with the Paint brush and switch to the Color Filter tool with the option Fill for example.
Now drag and slide your pen or mouse towards the left or right. It changes the Hue even though you picked a different option.