**System Information**
Operating system: Linux-5.4.0-56-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: Mesa Intel(R) HD Graphics 630 (KBL GT2) Intel 4.6 (Core Profile) Mesa 20.0.8
**Blender Version**
Broken: version: 2.91.0, branch: master, commit date: 2020-11-25 08:34, hash: `rB0f45cab862b8`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
Blender crashes when sculpting after some time (using linux mint 20 Cinnemon)
**Exact steps for others to reproduce the error**
Create a new project and save it.
Create a simple cube, subdevide it twice and apply the modifyer,
sculpt with dyntopo enabled & constant details,
enable simmetry in the x axis,
use "blob" to creade some geometry and
use it to add some geometry to the mesh and
use it and
use it and
use it and
use it and until blender crashes.
I tried it on several computers with installed linux mint 20 Cinnemon.
I checked my free space of memory, this was not the issue...
Here my laptop:
https://termbin.com/gn0k
I downloaded "blender-2.83.9-linux64.tar.xz" from the official website. There is the same issue as well.
Kind regards
Den
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I changed the status to invalid, because this issue doesn't exist in version 2.91. I wait until the Blender 2.83.xx lts does not cause this issue. Nevertheless thanks for your support!! Den