**System Information**
**Blender Version:** 2.93.1
**Short description**
Changing the custom property value won't update the shader after the Library Override.
**Steps to Reproduce**
- Open default blender file
- Link collection from the attached .blend file
- {nav Object > Relations > Make Library Override}
- Switch to shading workspace
- Select cube and pin the node tree
- Select bones and switch to `Pose Mode`
- Edit the custom property `Texture` from {nav Bone Properties > Custom Properties > Texture}
{F10928152}
{F10928153}