**System Information**
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65
**Blender Version**
Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-26 20:56, hash: `rB4ee4b61dd8d3`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
Hiding faces, edges and verts are not hiding the mesh (only the lines from the subdiv modifier). This happens only when the mesh has a subdiv modifier.
**Exact steps for others to reproduce the error**
1. Open 3.1 and add a subsurf to the default cube.
2. test it by selecting a vert/edge/face and press H in edit mode.
3. Delete the subsurf and test the feature again.
It works when you disable the gpu subdiv in the prefs.
I think a file is not needed here.
I wont ping any devs but because its the subsurf modifier its probably related to the recent work on it on the gpu part.